GAM-101: Gaming - Accessibility
Craftsmanship in the design of a single (1) video game that is usable and accessible to as many people as possible.
GAM-102: Gaming - Animation
Craftsmanship in the animation of objects and characters within a single (1) video game.
GAM-103: Gaming - Art Direction
Craftsmanship in the design and interaction of all visual elements within a single (1) game.
GAM-104: Gaming - Brand Integration
Placement of a brand within a single (1) video game.
GAM-105: Gaming - Character Design
Craftsmanship in the character design for a single (1) video game. Includes character concept, style and digital artwork.
GAM-106: Gaming - Game Direction
Craftsmanship in the creative concept and execution of a single (1) game.
GAM-107: Gaming - Game Trailer
Craftsmanship in the design of a preview for a single (1) game.
GAM-108: Gaming - In-game Cinematics / Cut-scenes
Craftsmanship in the design of a scene that suspends game-play to progress the story in a single (1) game.
GAM-109: Gaming - Indie
Craftsmanship in the design of a single (1) independent video game that is produced by an individual or small development team.
GAM-110: Gaming - Innovation
A single (1) game that pushes creative boundaries.
GAM-111: Gaming - Music / Score
Craftsmanship in the creation of a soundtrack for a single (1) game.
GAM-112: Gaming - Narrative
Craftsmanship in the creation of the script, plot, or broader themes of the content in a single (1) video game.
GAM-113: Gaming - Sound Design
Craftsmanship in the use of audio in tandem with visuals in a single (1) game.
GAM-114: Gaming - Technical Achievement - Graphics / Visuals
Craftsmanship in the simulation of imagery within a single (1) game.
GAM-115: Gaming - UX/UI
Craftsmanship in the design of the user experience or user interface for a single (1) game.