Categories


Experiential Design

As the name implies, the discipline focuses on creations that must be experienced rather than simply observed. From elaborate exhibitions to installations, from wayfaring to placemaking, and even digital experiences, this discipline immerses its audiences in a sensory adventure.
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Categories


Experiential Design
Installations

EXP-101
Installations

A single installation or series of related installations that may be immersive or interactive, informative, structural, etc.
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Experiential Design
Events / Concerts

EXP-102
Events / Concerts

A single event or series of related live events. May include concerts, product launches, pop-up events, etc.
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Experiential Design
Exhibitions

EXP-103
Exhibitions

Design of a single exhibition or a series of related exhibitions. Includes museum exhibitions, trade show exhibitions, etc.
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Experiential Design
Innovation

EXP-104
Innovation

A single experience or series of related live or digital experiences that push creative boundaries.
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Experiential Design
Placemaking

EXP-105
Placemaking

A single or series of related public installations or landmarks which define the space around them.
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Experiential Design
Responsive Environments

EXP-106
Responsive Environments

A single experience or series of related experiences that use technology to create a relationship between the environment and human movement and / or speech.
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Experiential Design
Stunts / Guerrilla

EXP-107
Stunts / Guerrilla

A single event or series of related events held in a public space. May include flash mobs, special stunts, etc.
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Experiential Design
Virtual / Mixed / Augmented Reality (VR, MR, AR)

EXP-108
Virtual / Mixed / Augmented Reality (VR, MR, AR)

Design of single experience or series of related experiences. Includes virtual, mixed and / or augmented reality experiences.
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Experiential Design
Wildcard

EXP-109
Wildcard

A single experience or series of related experiences that fit outside of the aforementioned categories.
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